My Projects
Conor-Long

Sugar Scramble

Sugar Scramble is an educational game made in Unity I'm developing with The University of Toronto with the purpose of helping students improve their understanding of the human metabolism. Students connect nodes representing different stages of the metabolism together to create the same reactions that occur in the body. Sugar Scramble is now in its final stages of release.

The SB Engine

The SB Engine is a custom game engine built with c++ and OpenGL my colleagues from Humber College and I have built this with the primary focus of building in-engine tools to allow designers to build and experiment with ease. The SB engine uses a variety of libraries such as FMOD for audio, assimp for model loading and ENet for networking engine clients together.

Conor-Long

Side projects

TypeWars

Type Wars

Type Wars is a Space Invaders inspired game created with the purpose if helping students early in their graphic design careers identify font types as well as help them learn industry specific terminology. Available on the Google Play store!

Gamejam2

Buster Block

Buster Block was made in Unity during a game jam in the summer of 2020, it's about deliverying VHS tapes to locals while riding on your heelys. It provided me with a great opportunity to strengthen my knowledge of optimization in Unity

Bowlder Dash

Bowlder Dash

Bowlder dash is a mobile game made in Unity that I'm developing in my free time, I've always enjoyed physics based games Bowlder Dash is teaching me what makes them great.

Get In Touch With Me

conorlong99@gmail.com